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Charming and free-spirited, Remy LeBeau manipulates kinetic energy with unmatched skill. With a flick of his wrist, his charged playing cards become explosive projectiles for foes or heal allies through kinetic shifting. When the charismatic Gambit lights up the battlefield, he always plays to win!

Official Description

Gambit is a Strategist hero in Marvel Rivals and the 44th hero introduced to the game's roster during Season 5: Love is a Battlefield.

He currently has one team-up ability:

Overview

Strengths

Weaknesses

Costumes

Skins - Ultimate Effect Icon
Source Icon - Wedding Wishes for Mr. & Mrs. X
Gambit Mr. X LoC Icon
MR. X
LEGENDARY
Source Icon - Limited-Time
Gambit Alluring Ace LoC Icon
ALLURING ACE
EPIC
Source Icon - S8 (Premium)
Gambit Barrier Buster LoC Icon
BARRIER BUSTER
EPIC

Gambit Thieves Guildmaster LoC Icon

THIEVES GUILDMASTER
EPIC

Gambit Default Costume LoC Icon

GAMBIT
DEFAULT

Gambit Crimson Heart LoC Icon

CRIMSON HEART
RARE

Gambit Sacrificial Pawn LoC Icon

Theme Icon - Season 5 Ranked
SACRIFICIAL PAWN
RARE
Source Icon - Twitch Drops
Gambit Will of Galacta LoC Icon
WILL OF GALACTA
RARE

Abilities

PC LogoPlayStation LogoXbox Logo

Normal Attack
Left mouse button Kinetic Cards Icon KINETIC CARDS
Launch three kinetic-charged cards in an arc ahead. Each card detonates on impact, creating a single-target explosion that damages enemies and heals allies.

CASTING - Projectile that fires in a straight trajectory


CARDS LAUNCHED - 3 per unleash


ANGLE BETWEEN SIDE CARDS & CENTER CARD -


DAMAGE - 20 per round


HEALING - 28 per round


FIRE RATE - 0.45s


PROJECTILE SPEED - 150m/s


AMMO - 21


CRITICAL HIT - No

Abilities
Q Ragin' Royal Flush Icon RAGIN' ROYAL FLUSH
Lock onto an ally within sight and unleash multiple Aces that heal and Purify. Both enter the Kinetic Transfer state, granting increased Movement Speed and Jump Boost, while enhancing attacks with additional single-target explosive damage and providing the ally with Ultimate Ability Charge Acceleration.

CASTING - Targeted


ENERGY COST - 4500


RANGE - Cone shaped spell field; Angle: 110°, Length: 40m


ONE-TIME HEALING - 100


HEALING OVER TIME - 55/s


MOVEMENT SPEED BOOST - 40%


ENHANCED DAMAGE RATIO - 25%


DAMAGE TRIGGER INTERVAL - 0.5s


ULTIMATE ABILITY CHARGE ACCELERATION - 20%


DURATION - 10s


SPECIAL EFFECT
⚬ Gambit and the targeted ally receive the Purify and Jump boost effect


Right mouse button Bayou Bash Icon BAYOU BASH
Channel kinetic energy into the bo staff, then slam it into the ground after a sweeping strike, creating a shockwave that damages nearby enemies and heals allies. Follow up Cajun Charge with Big Easy Impact to sprint forward while striking with the bo staff, triggering three kinetic explosions along the path.

CASTING - Single-cast spell field that surrounds the caster


DAMAGE - 60


HEALING - 60


CHARGES - 2


RECHARGE TIME - 8s


SPELL FIELD RANGE - 5m spherical radius


BIG EASY IMPACT
CASTING - Dash
DAMAGE - 25 per spell field
HEALING - 15 per spell field
DASH DISTANCE - 12m
SPELL FIELD GENERATION QUANTITY - 3
SPELL FIELD GENERATION INTERVAL - 0.1s


SHIFT Cajun Charge Icon CAJUN CHARGE
Side-step forward with bo staff in hand, dashing a short distance.

CASTING - Dash


CHARGES - 2


RECHARGE TIME - 12.5s per charge


DASH DISTANCE - 8m

E Healing Hearts Icon HEALING HEARTS
Conjure a Heart card by consuming one stack of Sleight of Hand to Heal and switch to the Healing Hearts deck.

SLEIGHT OF HAND CHARGES - 4


SLEIGHT OF HAND RECHARGE TIME - 8s per charge


SELF-HEALING - Heal 20/s within the duration


MAX DURATION - 6s


SPECIAL EFFECT
⚬ Within the duration, consume one stack of Sleight of Hand to use Bridge Boost or Purifying Pick-Up.


E Bridge Boost Icon HEARTS DECK ICON BRIDGE BOOST
While Healing Hearts deck is active, trigger Flush Empowerment to card spring and fire a full deck forward. Cards bounce between allies on impact, granting Health and a Healing Boost.

CASTING - Projectile that fires in a straight trajectory


HEALING - 50


HEALING BOOST - 15%


PROJECTILE SPEED - 120m/s


MAX NUMBER OF RICOCHETS - 6


EFFECT DURATION - 4s


SPECIAL EFFECT
⚬ The projectile automatically tracks allies and will bounce between allies on impact. Bridge Boost bounces on a single target are set to a maximum of 2


F Purifying Pick-Up Icon HEARTS DECK ICON PURIFYING PICK-UP
While Healing Hearts deck is active, trigger Raise Empowerment to launch a cluster of cards in an arc ahead. Explosions heal nearby allies and Purify them.

CASTING - Projectile that generates a spell field upon impact


HEALING - 70 per card


NUMBER OF GENERATED PROJECTILES - 10


MAX DISTANCE - 15m


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 100m/s


SPECIAL EFFECT
⚬ The spell field applies Purify to allies upon impact. This can take effect on an allies a maximum of 2 times and on himself once


F Breaking Spades Icon BREAKING SPADES
Conjure a Spade card by consuming one stack of Sleight of Hand to gain a Damage Boost and switch to the Breaking Spades deck.

SLEIGHT OF HAND CHARGES - 4


SLEIGHT OF HAND RECHARGE TIME - 8s per charge


SELF DAMAGE BOOST - 10%


MAX DURATION - 6s


SPECIAL EFFECT
⚬ Within the duration, consume one stack of Sleight of Hand to use Explosive Trick or Bidding Barrage.


F Explosive Trick Icon SPADES DECK ICON EXPLOSIVE TRICK
While Breaking Spades deck is active, trigger Flush Empowerment to fire a full set of cards forward. Cards explode on impact, dealing damage while inflicting Reduced Healing.

CASTING - Projectile that generates a spell field upon impact


DAMAGE - 70


HEALING REDUCTION - 25%


EFFECT DURATION - 4s


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 150m/s

E Bidding Barrage Icon SPADES DECK ICON BIDDING BARRAGE
While Breaking Spades deck is active, trigger Raise Empowerment to scatter cards in an arc in all directions. Explosions damage enemies and Launch them up. Control Effect IconControl Effect

CASTING - Projectile that generates a spell field upon impact


DAMAGE - 70


NUMBER OF PROJECTILES - 10


MAX DISTANCE - 15m


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 100m/s


SPECIAL EFFECT
⚬ Launch enemies up on hit, which can only take effect once.


Team-Up Abilities
PASSIVE Explosive Entanglement Icon 2 ACE OF ACES
Gambit shares kinetic energy with Magneto and Rogue. When Magneto activates this ability, Iron Volley is replaced with Ace Greatsword, which detonates upon striking enemies. The explosion leaves residual kinetic energy within the target, inflicting secondary damage after a brief delay. When Rogue activates the ability, each of her attacks causes a kinetic explosion that damages nearby enemies and heals nearby allies.

TEAM-UP BONUS - 5% Healing Boost

Normal Attack
R2 Kinetic Cards Icon KINETIC CARDS
Launch three kinetic-charged cards in an arc ahead. Each card detonates on impact, creating a single-target explosion that damages enemies and heals allies.

CASTING - Projectile that fires in a straight trajectory


CARDS LAUNCHED - 3 per unleash


ANGLE BETWEEN SIDE CARDS & CENTER CARD -


DAMAGE - 20 per round


HEALING - 28 per round


FIRE RATE - 0.45s


PROJECTILE SPEED - 150m/s


AMMO - 21


CRITICAL HIT - No

Abilities
L3+R3 Ragin' Royal Flush Icon RAGIN' ROYAL FLUSH
Lock onto an ally within sight and unleash multiple Aces that heal and Purify. Both enter the Kinetic Transfer state, granting increased Movement Speed and Jump Boost, while enhancing attacks with additional single-target explosive damage and providing the ally with Ultimate Ability Charge Acceleration.

CASTING - Targeted


ENERGY COST - 4500


RANGE - Cone shaped spell field; Angle: 110°, Length: 40m


ONE-TIME HEALING - 100


HEALING OVER TIME - 55/s


MOVEMENT SPEED BOOST - 40%


ENHANCED DAMAGE RATIO - 25%


DAMAGE TRIGGER INTERVAL - 0.5s


ULTIMATE ABILITY CHARGE ACCELERATION - 20%


DURATION - 10s


SPECIAL EFFECT
⚬ Gambit and the targeted ally receive the Purify and Jump boost effect


L2 Bayou Bash Icon BAYOU BASH
Channel kinetic energy into the bo staff, then slam it into the ground after a sweeping strike, creating a shockwave that damages nearby enemies and heals allies. Follow up Cajun Charge with Big Easy Impact to sprint forward while striking with the bo staff, triggering three kinetic explosions along the path.

CASTING - Single-cast spell field that surrounds the caster


DAMAGE - 60


HEALING - 60


CHARGES - 2


RECHARGE TIME - 8s


SPELL FIELD RANGE - 5m spherical radius


BIG EASY IMPACT
CASTING - Dash
DAMAGE - 25 per spell field
HEALING - 15 per spell field
DASH DISTANCE - 12m
SPELL FIELD GENERATION QUANTITY - 3
SPELL FIELD GENERATION INTERVAL - 0.1s


Circle Cajun Charge Icon CAJUN CHARGE
Side-step forward with bo staff in hand, dashing a short distance.

CASTING - Dash


CHARGES - 2


RECHARGE TIME - 12.5s per charge


DASH DISTANCE - 8m

L1 Healing Hearts Icon HEALING HEARTS
Conjure a Heart card by consuming one stack of Sleight of Hand to Heal and switch to the Healing Hearts deck.

SLEIGHT OF HAND CHARGES - 4


SLEIGHT OF HAND RECHARGE TIME - 8s per charge


SELF-HEALING - Heal 20/s within the duration


MAX DURATION - 6s


SPECIAL EFFECT
⚬ Within the duration, consume one stack of Sleight of Hand to use Bridge Boost or Purifying Pick-Up.


L1 Bridge Boost Icon HEARTS DECK ICON BRIDGE BOOST
While Healing Hearts deck is active, trigger Flush Empowerment to card spring and fire a full deck forward. Cards bounce between allies on impact, granting Health and a Healing Boost.

CASTING - Projectile that fires in a straight trajectory


HEALING - 50


HEALING BOOST - 15%


PROJECTILE SPEED - 120m/s


MAX NUMBER OF RICOCHETS - 6


EFFECT DURATION - 4s


SPECIAL EFFECT
⚬ The projectile automatically tracks allies and will bounce between allies on impact. Bridge Boost bounces on a single target are set to a maximum of 2


R1 Purifying Pick-Up Icon HEARTS DECK ICON PURIFYING PICK-UP
While Healing Hearts deck is active, trigger Raise Empowerment to launch a cluster of cards in an arc ahead. Explosions heal nearby allies and Purify them.

CASTING - Projectile that generates a spell field upon impact


HEALING - 70 per card


NUMBER OF GENERATED PROJECTILES - 10


MAX DISTANCE - 15m


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 100m/s


SPECIAL EFFECT
⚬ The spell field applies Purify to allies upon impact. This can take effect on an allies a maximum of 2 times and on himself once


R1 Breaking Spades Icon BREAKING SPADES
Conjure a Spade card by consuming one stack of Sleight of Hand to gain a Damage Boost and switch to the Breaking Spades deck.

SLEIGHT OF HAND CHARGES - 4


SLEIGHT OF HAND RECHARGE TIME - 8s per charge


SELF DAMAGE BOOST - 10%


MAX DURATION - 6s


SPECIAL EFFECT
⚬ Within the duration, consume one stack of Sleight of Hand to use Explosive Trick or Bidding Barrage.


R1 Explosive Trick Icon SPADES DECK ICON EXPLOSIVE TRICK
While Breaking Spades deck is active, trigger Flush Empowerment to fire a full set of cards forward. Cards explode on impact, dealing damage while inflicting Reduced Healing.

CASTING - Projectile that generates a spell field upon impact


DAMAGE - 70


HEALING REDUCTION - 25%


EFFECT DURATION - 4s


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 150m/s

L1 Bidding Barrage Icon SPADES DECK ICON BIDDING BARRAGE
While Breaking Spades deck is active, trigger Raise Empowerment to scatter cards in an arc in all directions. Explosions damage enemies and Launch them up. Control Effect IconControl Effect

CASTING - Projectile that generates a spell field upon impact


DAMAGE - 70


NUMBER OF PROJECTILES - 10


MAX DISTANCE - 15m


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 100m/s


SPECIAL EFFECT
⚬ Launch enemies up on hit, which can only take effect once.


Team-Up Abilities
PASSIVE Explosive Entanglement Icon 2 ACE OF ACES
Gambit shares kinetic energy with Magneto and Rogue. When Magneto activates this ability, Iron Volley is replaced with Ace Greatsword, which detonates upon striking enemies. The explosion leaves residual kinetic energy within the target, inflicting secondary damage after a brief delay. When Rogue activates the ability, each of her attacks causes a kinetic explosion that damages nearby enemies and heals nearby allies.

TEAM-UP BONUS - 5% Healing Boost

Normal Attack
Right Trigger Kinetic Cards Icon KINETIC CARDS
Launch three kinetic-charged cards in an arc ahead. Each card detonates on impact, creating a single-target explosion that damages enemies and heals allies.

CASTING - Projectile that fires in a straight trajectory


CARDS LAUNCHED - 3 per unleash


ANGLE BETWEEN SIDE CARDS & CENTER CARD -


DAMAGE - 20 per round


HEALING - 28 per round


FIRE RATE - 0.45s


PROJECTILE SPEED - 150m/s


AMMO - 21


CRITICAL HIT - No

Abilities
L3+R3 Ragin' Royal Flush Icon RAGIN' ROYAL FLUSH
Lock onto an ally within sight and unleash multiple Aces that heal and Purify. Both enter the Kinetic Transfer state, granting increased Movement Speed and Jump Boost, while enhancing attacks with additional single-target explosive damage and providing the ally with Ultimate Ability Charge Acceleration.

CASTING - Targeted


ENERGY COST - 4500


RANGE - Cone shaped spell field; Angle: 110°, Length: 40m


ONE-TIME HEALING - 100


HEALING OVER TIME - 55/s


MOVEMENT SPEED BOOST - 40%


ENHANCED DAMAGE RATIO - 25%


DAMAGE TRIGGER INTERVAL - 0.5s


ULTIMATE ABILITY CHARGE ACCELERATION - 20%


DURATION - 10s


SPECIAL EFFECT
⚬ Gambit and the targeted ally receive the Purify and Jump boost effect


Left Trigger Bayou Bash Icon BAYOU BASH
Channel kinetic energy into the bo staff, then slam it into the ground after a sweeping strike, creating a shockwave that damages nearby enemies and heals allies. Follow up Cajun Charge with Big Easy Impact to sprint forward while striking with the bo staff, triggering three kinetic explosions along the path.

CASTING - Single-cast spell field that surrounds the caster


DAMAGE - 60


HEALING - 60


CHARGES - 2


RECHARGE TIME - 8s


SPELL FIELD RANGE - 5m spherical radius


BIG EASY IMPACT
CASTING - Dash
DAMAGE - 25 per spell field
HEALING - 15 per spell field
DASH DISTANCE - 12m
SPELL FIELD GENERATION QUANTITY - 3
SPELL FIELD GENERATION INTERVAL - 0.1s


B Cajun Charge Icon CAJUN CHARGE
Side-step forward with bo staff in hand, dashing a short distance.

CASTING - Dash


CHARGES - 2


RECHARGE TIME - 12.5s per charge


DASH DISTANCE - 8m

Left Bumper Healing Hearts Icon HEALING HEARTS
Conjure a Heart card by consuming one stack of Sleight of Hand to Heal and switch to the Healing Hearts deck.

SLEIGHT OF HAND CHARGES - 4


SLEIGHT OF HAND RECHARGE TIME - 8s per charge


SELF-HEALING - Heal 20/s within the duration


MAX DURATION - 6s


SPECIAL EFFECT
⚬ Within the duration, consume one stack of Sleight of Hand to use Bridge Boost or Purifying Pick-Up.


Left Bumper Bridge Boost Icon HEARTS DECK ICON BRIDGE BOOST
While Healing Hearts deck is active, trigger Flush Empowerment to card spring and fire a full deck forward. Cards bounce between allies on impact, granting Health and a Healing Boost.

CASTING - Projectile that fires in a straight trajectory


HEALING - 50


HEALING BOOST - 15%


PROJECTILE SPEED - 120m/s


MAX NUMBER OF RICOCHETS - 6


EFFECT DURATION - 4s


SPECIAL EFFECT
⚬ The projectile automatically tracks allies and will bounce between allies on impact. Bridge Boost bounces on a single target are set to a maximum of 2


Right Bumper Purifying Pick-Up Icon HEARTS DECK ICON PURIFYING PICK-UP
While Healing Hearts deck is active, trigger Raise Empowerment to launch a cluster of cards in an arc ahead. Explosions heal nearby allies and Purify them.

CASTING - Projectile that generates a spell field upon impact


HEALING - 70 per card


NUMBER OF GENERATED PROJECTILES - 10


MAX DISTANCE - 15m


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 100m/s


SPECIAL EFFECT
⚬ The spell field applies Purify to allies upon impact. This can take effect on an allies a maximum of 2 times and on himself once


Right Bumper Breaking Spades Icon BREAKING SPADES
Conjure a Spade card by consuming one stack of Sleight of Hand to gain a Damage Boost and switch to the Breaking Spades deck.

SLEIGHT OF HAND CHARGES - 4


SLEIGHT OF HAND RECHARGE TIME - 8s per charge


SELF DAMAGE BOOST - 10%


MAX DURATION - 6s


SPECIAL EFFECT
⚬ Within the duration, consume one stack of Sleight of Hand to use Explosive Trick or Bidding Barrage.


Right Bumper Explosive Trick Icon SPADES DECK ICON EXPLOSIVE TRICK
While Breaking Spades deck is active, trigger Flush Empowerment to fire a full set of cards forward. Cards explode on impact, dealing damage while inflicting Reduced Healing.

CASTING - Projectile that generates a spell field upon impact


DAMAGE - 70


HEALING REDUCTION - 25%


EFFECT DURATION - 4s


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 150m/s

Left Bumper Bidding Barrage Icon SPADES DECK ICON BIDDING BARRAGE
While Breaking Spades deck is active, trigger Raise Empowerment to scatter cards in an arc in all directions. Explosions damage enemies and Launch them up. Control Effect IconControl Effect

CASTING - Projectile that generates a spell field upon impact


DAMAGE - 70


NUMBER OF PROJECTILES - 10


MAX DISTANCE - 15m


SPELL FIELD RANGE - 5m spherical radius


PROJECTILE SPEED - 100m/s


SPECIAL EFFECT
⚬ Launch enemies up on hit, which can only take effect once.


Team-Up Abilities
PASSIVE Explosive Entanglement Icon 2 ACE OF ACES
Gambit shares kinetic energy with Magneto and Rogue. When Magneto activates this ability, Iron Volley is replaced with Ace Greatsword, which detonates upon striking enemies. The explosion leaves residual kinetic energy within the target, inflicting secondary damage after a brief delay. When Rogue activates the ability, each of her attacks causes a kinetic explosion that damages nearby enemies and heals nearby allies.

TEAM-UP BONUS - 5% Healing Boost


Strategy

Personality

Gambit - Gambit Nameplate Table Icon

Don' you worry, mes amis. Gambit got more than one ace up his sleeve!

Remy LeBeau, commonly known as the mutant thief Gambit, is a Louisiana native whose personality combines suave charm, intrigue, and moral complexity in a way that few other X-Men characters do.  At his core, he is a suave, smooth-talking Cajun whose charisma frequently deters both allies and adversaries. He conducts himself with casual composure, employing comedy, flirting, and witty conversation as social tool. He is a charismatic and roguish figure with a strong moral compass that occasionally clashes with his criminal background, but he always fights for what he believes is right. Remy is heavily guarded beneath the surface. His childhood on the streets of New Orleans, as well as his involvement in the Thieves and Assassins Guilds, made him hesitant of disclosing too much about himself. He frequently conceals his fears, regrets, and insecurities beneath a veneer of confidence and mischief. Even when surrounded by friends, he frequently feels like an outsider which someone who operates on moral ambiguity, never certain whether he merits the company he keeps. But Gambit is far from cold. He is fiercely loyal, particularly to those he accepts into his inner circle.

When he commits to someone, whether it's a teammate or a romantic relationship, his loyalty is unbreakable. His connection with Rogue, in particular, demonstrates his emotional depth: he loves passionately, calmly, and without expectation, willing to bear loneliness or heartache in order to give her the space she needs to feel safe. This commitment extends to the X-Men, even when his past undermines the team's faith in him. Gambit's romance with Rogue is one of the most iconic in Marvel history. Their chemistry is undeniable; his flirtatious charm and her guarded sensitivity create a dynamic that is both playful and profoundly emotional. They bring out the best and worst in each other, yet their relationship is built on trust, compassion, and an unwavering sense of longing. 

Even when they're apart, their bond feels indestructible, based on a shared knowledge of what it means to live with a rough background. Remy's a gambler, both practically and emotionally, and he believes in taking risks even when they hurt. Anna Marie is cautious, thoughtful, and seeks to minimize harm.  She automatically protects others, even at the expense of her own desires. Despite their differences, they share a common emotional core: both have felt like outsiders, are afraid of harming others, and consciously doubt their own worthiness for love. Gambit recognizes Rogue's strength and tenderness, while Rogue sees Gambit's charm and wounded sincerity. They fill each other's voids: he gives her warmth, acceptance, and patience, while she provides him with purpose, trust, and protection to improve and understand each other in a way that few others can. And that's why Remy cares and loves her wife very deeply.

With his interactions with some characters, Gambit and Wolverine share a complicated brother-in-arms dynamic. Logan is initially skeptical of Remy because of Gambit's secrecy and dubious past, which contradict Logan's instincts. However, they eventually develop a reluctant respect. Both men understand what it's like to live with guilt, function in moral ambiguity, and be perceived as dangerous even when their intentions are good. Storm and Gambit have one of the most intimate and meaningful friendships among the X-Men as Gambit once cared for Storm while she was temporarily de-aged, gaining her trust and developing a protective relationship. Even Gambit and Rocket form an unexpectedly funny duo. Their mutual passion of thieving, explosives, and breaking the rules creates instant chemistry. Rocket admires Remy's willingness to get his hands dirty, whereas Gambit finds Rocket's humor and wild energy interesting, if occasionally demanding. He even cares and heals Rocket's wounds with his Chronovium powered cards after a gambling fight in the planet Knowhere recently.

Gambit's moral compass is complex, but not broken. He is a thief by trade, and there is still a part of him that enjoys risk, secrecy, and doing the unthinkable. But he sincerely wants to do good.  He fights not only to protect others, but also to show to himself that he is deserving of forgiveness that something he frequently questions. Despite his tragic history, Gambit retains an upbeat, even playful disposition as he approached risk with a reckless grin, as if life were a high-stakes game that he refused to lose. His charisma, daring nature, make him one among the X-Men's most captivating characters: a guy defined not by perfection, but by dedication, passion, and the captivating appeal of someone who is always one step ahead, whether in a battle or a card game.

Achievements

See: Achievements

ICONS ACHIEVEMENTS POINTS
AchIcon Heroic Journey Silver Royal Flush
As Gambit, land 3 KOs with a single use of Ragin' Royal Flush.
Achievement Points
10
AchIcon Heroic Journey Bronze Aces and Arrows
As Gambit, assist Hawkeye in landing 1 KO.
Achievement Points
5

Proficiency

See: Proficiency

Challenges

Agent Badge 2 SquareKnight Badge 2 SquareCaptain Badge 2 SquareCenturion Badge 2 SquareLord Badge 2 Square

Agent Badge 2 Square AGENT CHALLENGES 500 Proficiency Up
POINTS
Hero usage time reaches 15 minutes Proficiency Point
20
Reach 4,500 Healing Proficiency Point
7
Achieve a total of 15 KOs and Assists Proficiency Point
7

Knight Badge 2 Square KNIGHT CHALLENGES 1,200 Proficiency Up
POINTS
Hero usage time reaches 15 minutes Proficiency Point
20
Reach 9,100 Healing Proficiency Point
13
Achieve a total of 30 KOs and Assists Proficiency Point
13

Captain Badge 2 Square CAPTAIN CHALLENGES 2,000 Proficiency Up
POINTS
Hero usage time reaches 15 minutes Proficiency Point
20
Reach 14,000 Healing Proficiency Point
20
Achieve a total of 45 KOs and Assists Proficiency Point
20

Centurion Badge 2 Square CENTURION CHALLENGES 2,400 Proficiency Up
POINTS
Hero usage time reaches 15 minutes Proficiency Point
20
Reach 18,000 Healing Proficiency Point
26
Achieve a total of 60 KOs and Assists Proficiency Point
26

Lord Badge 2 Square LORD AND ABOVE CHALLENGES 8,000 Proficiency Up
POINTS

Permanent Missions
POINTS

Daily Missions
Hero usage time reaches 15 minutes Proficiency Point
60
Proficiency Point
45
Reach 18,000 Healing Proficiency Point
80
Proficiency Point
60
Achieve a total of 60 KOs and Assists Proficiency Point
80
Proficiency Point
60

Rewards

Agent Badge 2 SquareKnight Badge 2 SquareCaptain Badge 2 SquareCenturion Badge 2 SquareLord Badge 2 SquareCount Badge SquareColonel Badge SquareWarrior Badge SquareElite Badge SquareGuardian Badge SquareChampion Badge Square

Proficiency Points PROFICIENCY POINTS
Agent Badge 2 Agent: LV1 - LV4

Proficiency Points 125 per Level

Proficiency Points 500 to rank up to
Knight Badge 2 Knight
Agent Badge 2 SquareAgent
Default KO Prompt
Default KO Prompt
LV1
Gambit DEFAULT Table Icon
Default Avatar
LV1
Nameplate Icon - Fantastic Gambit
Fantastic Gambit
LV3

Proficiency Points PROFICIENCY POINTS
Knight Badge 2 Knight: LV5 - LV9

Proficiency Points 240 per Level

Proficiency Points 1,200 to rank up to
Captain Badge 2 Captain
Knight Badge 2 Square Knight
Spray Icon - Gambit
Gambit
LV5
Title Icon
Fantastic Gambit
LV8

Proficiency Points PROFICIENCY POINTS
Captain Badge 2 Captain: LV10 - LV14

Proficiency Points 400 per Level

Proficiency Points 2,000 to rank up to
Centurion Badge 2 Centurion
Captain Badge 2 Square Captain
Gambit Deluxe KO Prompt 1
Gambit KO Prompt 1
LV10
Unstable Molecules
100 Unstable Molecules
LV13

Proficiency Points PROFICIENCY POINTS
Centurion Badge 2 Centurion: LV15 - LV19

Proficiency Points 480 per Level

Proficiency Points 2,400 to rank up to
Lord Badge 2 Lord
Centurion Badge 2 Square Centurion
Gambit Deluxe KO Prompt 2
Gambit KO Prompt 2
LV15
Units Bundle Icon
100 Units
LV18

Proficiency Points PROFICIENCY POINTS
Lord Badge 2 Lord: LV20 - LV24

Proficiency Points 1,600 per Level

Proficiency Points 6,400 to rank up to
Count Badge Count
Lord Badge 2 Square Lord
Lord Icon Gambit
Gambit Lord Icon
LV20
Unstable Molecules
100 Unstable Molecules
LV22
Nameplate Icon - Uncanny Gambit
Uncanny Gambit
LV24

Proficiency Points PROFICIENCY POINTS
Count Badge Count: LV25 - LV29

Proficiency Points 1,600 per Level

Proficiency Points 6,400 to rank up to
Colonel Badge Colonel
Count Badge Square Count
Proficiency Badge Icon - Count
Count Badge
LV25
Units Bundle Icon
100 Units
LV27
Title Icon
Uncanny Gambit
LV29

Proficiency Points PROFICIENCY POINTS
Colonel Badge Colonel: LV30 - LV34

Proficiency Points 1,600 per Level

Proficiency Points 6,400 to rank up to
Warrior Badge Warrior
Colonel Badge Square Colonel
Avatar Frame - Colonel
Colonel Avatar Frame
LV30
Unstable Molecules
100 Unstable Molecules
LV32
Nameplate Icon - Amazing Gambit
Amazing Gambit
LV34

Proficiency Points PROFICIENCY POINTS
Warrior Badge Warrior: LV35 - LV39

Proficiency Points 1,600 per Level

Proficiency Points 6,400 to rank up to
Elite Badge Elite
Warrior Badge Square Warrior
Proficiency Badge Icon - Warrior
Warrior Badge
LV35
Units Bundle Icon
100 Units
LV37
Title Icon
Amazing Gambit
LV39

Proficiency Points PROFICIENCY POINTS
Elite Badge Elite: LV40 - LV44

Proficiency Points 1,600 per Level

Proficiency Points 6,400 to rank up to
Guardian Badge Guardian
Elite Badge Square Elite
Avatar Frame - Elite
Elite Avatar Frame
LV40
Unstable Molecules
100 Unstable Molecules
LV42
Units Bundle Icon
100 Units
LV44

Proficiency Points PROFICIENCY POINTS
Guardian Badge Guardian: LV45 - LV49

Proficiency Points 1,600 per Level

Proficiency Points 6,400 to rank up to
Champion Badge Square Champion
Guardian Badge Square Guardian
Proficiency Badge Icon - Guardian
Guardian Badge
LV45
Unstable Molecules
100 Unstable Molecules
LV47
Units Bundle Icon
100 Units
LV49

Proficiency Points PROFICIENCY POINTS
Champion Badge Square Champion: LV50 - LV70

Proficiency Points 3,100 per Level

Proficiency Points 62,000 to reach
Max Level
Champion Badge Square Champion
Champion Icon Gambit Animated
Gambit Champion Icon
LV50
Proficiency Badge Icon - Champion
Champion Badge
LV55
Title Icon
Immortal Gambit
LV60
Nameplate Icon - Immortal Gambit
Immortal Gambit
LV65
Title Icon
Legendary Gambit
LV70

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Angela
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Captain America
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Devil Dinosaur
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Doctor Strange
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Emma Frost
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Groot
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Hulk
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Magneto
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Peni Parker
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Rogue
HeroPicker The Thing
The Thing
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Thor
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Venom
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Black Cat
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Black Panther
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Black Widow
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Blade
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Cyclops
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Daredevil
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Elsa Bloodstone
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Hawkeye
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Hela
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Human Torch
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Iron Fist
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Iron Man
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Magik
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Mister Fantastic
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Moon Knight
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Namor
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Phoenix
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Psylocke
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Scarlet Witch
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Spider-Man
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Squirrel Girl
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Star-Lord
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Storm
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The Punisher
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Winter Soldier
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Wolverine
HeroPicker Adam Warlock
Adam Warlock
HeroPicker Cloak & Dagger
Cloak & Dagger
HeroPicker Gambit
Gambit
HeroPicker Invisible Woman
Invisible Woman
HeroPicker Jeff the Land Shark
Jeff the Land Shark
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Loki
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Luna Snow
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Mantis
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Rocket Raccoon
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Ultron
HeroPicker White Fox
White Fox
HeroPicker Deadpool
Deadpool